Allegorithmic Substance Designer 2017.2.5.993

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Download Allegorithmic Substance Designer 2017.2.5.993



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Windows x64 | Languages: English | File Size: 423.96 MB

Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow. Node-based texturing. Allowing non-linear workflow and quick iterations.

Substance Designer 5 is a node based texturing tool. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.

The industry standard for PBR texturing

Substance Designer is a powerful node-based texturing tool tailor-made for Physically Based Rendering and extensively used by more than 50 AAA game projects.

PBR Viewport

The 3D View allows to visualize on your mesh all your texturing work in real time.

Compatible with any game engine.

Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine.

The New Generation of Procedural Art

Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renown procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity.

Integrated bakers

Our embedded bakers allow you to bake your maps at light-speed directly within your software.

Production ready.

Substance Designer has been thought to integrate easily in your work environment.

Release Notes:Changed:

– [Content] Typos in function.sbs

– [Content] Reduce default range of perlin noise and gaussian noise

– [3D View] Adjust default range for “Height Scale” Parameter – [AXF] Update mdl templates

Fixed:

– [3D View][Bakers] Normals are not recomputed if the model has no normals

– [Graph] Non Square bitmap resource is empty once instantiated

– [Content] Perlin noise gives different result between CPU and GPU engine

System Requirements:

Minimum:

– OS: Windows 7 / 8 / 10 – (64 bit mandatory)

– Memory: 8 GB RAM

– Graphics: VRAM 2GB

– DirectX: Version 11

Recommended:

– OS: Windows 7 / 8 / 10 – (64 bit mandatory)

– Memory: 16 GB RAM

– Graphics: VRAM 4GB

– DirectX: Version 11
https://www.allegorithmic.com

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